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Matt

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Everything posted by Matt

  1. What's everyone's opinion on
  2. i believe undercooked is the right term to use, but yea something like that
  3. Matt

    Server Rules

    Rules & Information Read all of the rules carefully. Claiming ignorance of these rules is not an excuse to break them, it is your responsibility to keep yourself updated with our rules as they may suddenly change at any moment during development. TABLE OF CONTENTS 0. DEFINITIONS 1. PLAYER CONDUCT 2. GAME RULES 3. CHARACTER RULES 4. ROLEPLAY RULES 5. COMBAT RULES 0 – DEFINITIONS OOC - (out-of-character): This is the name of the server's global chat, which is utilized for non-roleplay discussion. IC - (in-character): This refers to any actions, words, or motions performed as your roleplay character. LOOC - (local out-of-character): This is a chat that allows you to communicate on the server without using your character. Unlike OOC, LOOC isn't global and only people around you can see it. Metagaming - The exchange and disclosure of in-character information through any out-of-character communication in order to obtain an advantage in a roleplay situation. Powergaming - is the act of imposing your actions on another player without regard for the fighting rules. This can also be used to control another character's actions. Godmoding - This is the act of your character having superhuman strength, evading every single attack, or possessing supernatural powers that humans are not meant to have. FailRP - Anything that is unrealistic and unattainable might be characterized as FailRP. This might also be considered when bringing specific principles into roleplay from OOC. NVL - (Not Valuing Life) Not realistically fearing for your life when you are threatened with weapons or severe harm from other means. Having non-spontaneous shoot outs at PD or hospital Antagonizing gangs/police or armed individuals for no character reason. Inserting oneself into ongoing situations or shootouts, between two groups or one group and the police. AvoidRP - The act of avoiding a roleplay situation by running without an action whilst in range (within 3 blocks), remaining in a safe zone, or logging off. Safezone - A designated area where you are not permitted to use weapons, kidnap, take hostages or escalate any issue further then physical. FearRP - The act of accurately roleplaying potential consequences or interactions your characters may have that could have a negative outcome (e.g. death, arrest, or suspension). RDM - (Random Deathmatch): The act of attacking someone at random without following proper escalation or other valid confirmation in combat rules. ERP - (Erotic Roleplay): Participating in an explicit roleplay. Nudity or detailing disturbing acts can be considered Erotic Roleplay. Void - Forcing an IC scenario to cease to exist. This is only possible if a rule is broken and all concerned parties agree. F2B - (Fade to Black): Skipping roleplay is referred to as fading to black. If no one wants to entirely roleplay a situation, this can be done to save time. This is only achievable if all concerned parties agree. Gangs - A group of people who engage in illegal activity (this includes people who are related to each other). NLR - (New Life Rule) If you are NLR'd then you will forget how you "died" but keep all previous memories your character has. CK - (Character Kill) The act of permanently killing a character. P2L - (Play To Lose): This is the most prevalent way for players on the server to participate in combat roleplay. During P2L, all parties agree to fight without using the roll method, towards either a predefined ending or something that all parties may agree on. Fights must stay realistic and entertaining for both parties. 1 – PLAYER CONDUCT 1.0 - All community members must be respectful of one another, both on the server and in third-party communications such as Discord servers or direct messages. Racism, sexism, homophobia, xenophobia, antisemitism, ableism, and other forms of oppression, as well as harassment, will not be permitted. 1.1 - Any judgments made by DuskRP staff members are to be respected and regarded as final. 1.1a - You cannot avoid confrontation with staff members by logging out or using any other method. 1.1b - It is not permitted to approach different staff members in order to obtain a different response to specific situations. If you believe a staff member handled a matter incorrectly, contact a Senior-Admin+. 1.2 - Loop-holing rules is not allowed. 1.3 - Do not lie to staff members or other players in any way that is not in character, including creating false reports. 1.4 - Do not promote any other servers, roleplay or otherwise, within the server or community's associated servers. 1.5 - When using IC, OOC, and LOOC chats, players must type in English. 1.6 - Do not engage in any extremist or oppressive behavior in-character. 1.7 - Players are not permitted to disclose personal information or dox another player's information. 1.7a - If you are associated with a player who is threatening your information or harassing you using a third-party messaging service, block and report their account on that site. 1.8 - All players, regardless of circumstance, are required to notify rule-breakers. Failure to do so may result in punishment. 2 – GAME RULES 2.0 - Do not use alternate accounts or VPNs to bypass or escape punishments/bans. 2.0a - Using alternative accounts on the server to obtain an advantage is not permitted (e.g. you may not roleplay with yourself to gain information that your character would otherwise not know). 2.1 - "FailRP," or the act of failing to roleplay genuinely or properly, is not permitted on the server (eg. powergaming or godmodding). 2.1a - Do not return to a roleplay scenario within ten OOC minutes of your character being severely assaulted/killed. 2.2 - You are not permitted to use hacks or exploits on the server. 2.2a - Clients to improve your gaming experience are permitted as long as they do not provide you an advantage (e.g. using a minimap is not allowed). 2.3 - You are not permitted to attempt to sell in-game things through any means other than in-character. 2.4 - Your skin must be suitable and adhere to the Player Conduct guidelines. 2.5 - All commands must be used for their intended function in-game (OOC cannot be used for roleplay, and IC commands cannot be used for OOC purposes). 2.5a - Players can only hear through a wall if someone on the other side is screaming. 2.6 - Any in-game property (home, apartment, tower, etc.) must be realistic to the server and roleplay. Furthermore, the builds must be suitable and contain no content that violates the Player Conduct Guidelines. 2.6a - Administrators will disown a property only if the owner has been absent for 30 days. 2.6b - It is prohibited to block signs in order to hinder people from purchasing a property. 2.6c - You cannot hide chests in inaccessible locations where you have to break blocks (floors, walls, etc.). 2.7 - Stalling situations on purpose is a punishable violation. Only staff members have the ability to pause roleplay in order to resolve an OOC issue. If you have a problem with roleplay, sort it out after the situation (If something urgent happens such as a player crashes you may pause a situation). 3 – CHARACTER RULES 3.0 - Unless otherwise authorized, all characters must be human with two eyes, one nose, one mouth, two ears, and no extra limbs. 3.0a - Characters cannot be shorter than 4'0" (122cm) or taller than 6'5" (195cm) without proper approval. 3.0b - Characters must have a skin tone that is already present in the human race, this does not limit people to body paint if specified IRP. 3.0c - Characters must be from a real, existent country in the real world (cannot be from a made-up country or different planet). 3.0d - Any skins that appear implausible (such as alien beings) are to be used as costumes or cosplay in-roleplay. 3.0e - Skin's may only contain 1 face covering/mask without the use of an actual mask/hat in the server. 3.1 - It is strongly recommended that your character description simply include physical characteristics of your character, although you are free to provide as much information as you want. 3.2 - Your RPName (/rpname) must include your first and last name (e.g. Bill Benson). It cannot be only a nickname and must include your character's entire name. 3.2a - Unless the name is widespread or widely unknown, your character's name cannot be the same as that of a real or fictional person (eg. Miley Cyrus). 3.2b - Your RPName / character name cannot be offensive. 3.2c - Your character cannot be a member of more than two families, and their surnames must be properly specified in the RPName. 3.3 - In character, the age of majority (adult) on the server is 20 and above. 3.3a - No character over the age of 25 can be in a relationship with a character under the age of 23. 3.3b - Characters under the age of 22 cannot be in a relationship with any other character if the age difference is larger than three years. 3.3c - On the server, in roleplay, the age of consent is 17 years old. 4 – ROLEPLAY RULES 4.0 - Do not engage in metagaming. This is the act of utilizing out-of-character knowledge to your advantage in-character, despite the fact that your character is unaware of these details. Questions like "can you meet me at spawn?" or "where is everyone roleplaying?" are not considered metagaming. 4.1 - Do not use emoticons in-character; the sole exception is while using the in-game phone texting feature (/text). 4.2 - You are not permitted to engage in erotic roleplay. NSFW activities or descriptions of naturally sexual actions are against the rules and can result in severe punishment. 4.2a - Erotic roleplay includes "erotic literature," which means you can't put anything NSFW in the in-game Book and Quills / Signs. 4.2b - Do not use your character to reference/mention/act on any sensitive content, such as necrophilia, pedophilia, beastiality, sexual assault/harassment/rape, or significant gore (heavily detailed violence that is discomforting). 4.2c - In terms of delicate content, do not include any roleplay involving overdosing, suicide, or self-harm around people that are uncomfortable with that content (NOTE: make sure that you are in private or ask people around you if they are ok with you roleplaying sensitive topics) . 4.3a - If your character is recording something, whether video or audio, the phone must be out at all times. You also must perform an action that initiates the recording and take screenshots during the session. 4.4 - You may not avoid roleplay interactions, generally known as AvoidRP (FailRP). Avoiding roleplay includes logging off to prevent consequences, refusing to log in if another person has escalation/permissions on your character, or using a different character to avoid escalation/permissions. 4.4a - Expulsion, suspension, detention, arrests, detaining, and manhunting are all examples of interactions that you cannot log out of. More information on the length of time you must be online after committing a crime may be found in the Criminal Roleplay section, which is section 5. 4.5 - You must roleplay the potential consequences or interactions your characters will have in a realistic manner. On the server, this is commonly referred to as FearRP. Your character should be afraid of specific negative consequences in scenarios. 4.5a - Examples of FearRP related to crime include being afraid of weapons (including Police weapons), roleplaying realistically in the presence of several gang members (armed or unarmed), obeying HPD when they give directions, and acting appropriately in government buildings. 4.5b - FearRP is a broad term that may not apply to all roleplay scenarios, which means that it is normally up to the people roleplaying to do so realistically. Staff members are able to make any decision regarding FearRP as long as they follow the rules outlined above and are practical. 4.6 - Voiding is only permissible if a rule is broken. Staff members also have the right to override a majority vote. 4.6a - In terms of a majority vote, if a majority of a group decides to void a scenario for a valid reason, such as a rule violation or other OOC grounds, the scenario is voided. 4.6b - Even if an action or situation is voided, you still may be punished. 4.6c - Certain actions can be faded to black (F2B). 4.7 - Do not apply all real-world rules to the roleplay universe. The server is set in a 1:4 scale of real life time meaning the roleplay universe is 4 years ahead of real time. 5 – CRIMINAL ROLEPLAY 5.0 - Escalation occurs as a result of a series of circumstances and stages that allow you to do different things to the person you're engaging with. Each stage is designated with a number to assist you in identifying each stage. Here are some scenarios that should be played out utilizing this approach. This method is not conventional and most likely different from what you're used to, this way of crime is to prevent "baiting", now, if you do not want your character to be hurt, they wont. 5.0a - Street Conflict: 1) Verbal/Light Physical (Pushing/Shoving or insults, and anyone can start) 2) Physical (Punching / KO, If both players initiated in Stage 1, anyone can begin) 3) Threats (The victim can only make a threat and escalate if the threat is disregarded) 4) Weapons (Anyone can start after the threat phase; you can use weapons but may not permanently damage a character) 5) Murder (To murder, they must have attempted/have done major physical damage to your character; only the recipient of the damage can start. This stage allows you to permanently damage a character or character kill them) (Damaged major arteries, bullet holes, and gaping holes are examples of serious physical injury). CLICK THE SPOILER BELOW TO SEE A SCENARIO USING THIS METHOD. 5.0b - Police conflict - With police conflict you are able to NLR any cop for any realistic reason, you cannot kill police officers without a valid roleplay reason + staff approval. Police are also only allowed to NLR unless there was a valid reason to fully character kill someone (e.g. someone attempting to character kill [Not NLR] an officer). 5.0c - When using a gun you must make an action to kill when fully killing off a character if valid permission was obtained, otherwise it will be counted as NLR. 5.0d - Escalation lasts 4 days, If you do not complete all of the phases of escalation and quit the fight, you can re-enter the combat within 4 days and pick up where you left off. 5.0e - You are permitted to appropriately defend yourself in a realistic manner in order to end a situation; however, you are not permitted to do anything more than is necessary to protect yourself, and you cannot cause permanent damage or kill a character unless they are trying to character kill you. An example being someone tries to stab you so you stab them back to get away. 5.0f - You are not permitted to kidnap a character unless they have done major physical damage to your character or you receive explicit staff approval. 5.0g - If you have permission to kill, you can break into their hiding location or kidnap them (NOTE: you are not allowed to break into government buildings unless approved by a Senior-Admin+). 5.0h - You will also have any escalation that your gang members or family have if you witnessed the situation. 5.1 - To completely kill a player via methods other than the Rules of Escalation, you must first explain your reasoning to staff and gain their approval, or gain OOC consent from the player. The same holds true for kidnapping, permanently damaging characters, and robbing apartments. 5.1a - All approved perms by staff last for one week. 5.2 - If you want to rob someone, you should do it in a realistic setting. You're not going to rob someone in front of a crowd and CCTV; that's not practical, it must be in a disclosed area. 5.2a - You can rob someone of anything in their inventory, however you are limited to taking one item from a player and can only rob two individuals per hour. 5.2b - If you are being robbed by force and the attackers do not have any lethal weapons, you automatically go to Stage 2 of escalation (Physical). 5.2c - If you are robbed with a lethal weapon, you automatically advance to Stage 4 (Weapons) of the escalation process; If you do not have a lethal weapon, you must fear the robber and will not attack them realistically. 5.2d - You must do an action to pat someone down followed by them doing a /it on what they have on them (Lying about what you have will result in punishment). 5.2e - You may NOT rob someone's custom item unless it was a weapon used against you. You may also NOT rob guns, bags, or any Faction equipment unless specified in weapon profiles or given staff approval. 5.2f - No matter where you are, you're allowed to mug someone's weapon within a week if you are involved in the fight. 5.2g - You cannot rob a Black Market Dealer trying to sell. 5.3 - Players must fight in either a party-based or a player-based combat system if rolling (Rolling amounts are found below). Party-based fighting is ONE /me per party, whereas player-based combat is ONE /me per person in a set order. If not specified otherwise, combat will always be party-based. You can also ask someone if they wish to P2L, refer definitions to understand P2L. 5.4 - If you make a clear demand with a clear consequence to someone and they do not listen, you can follow through on your threat. You may not, however, permanently harm or kill a character unless valid permission was obtained. You must also have a realistic motive for threatening them, you’re not going to stab someone over minor insults / light physical interaction. (Abusing this such as "Drop all your items or die" is not permitted.) 5.4a - If someone threatens to use a sharp weapon / gun on you, you automatically go to Stage 4 of the Street Escalation process, and can engage in weapon conflict with the assailant. 5.4b - You may not threaten EMS doing their job unless they are helping someone you have active character kill permissions on. (EMS cannot directly interfere with ongoing crime scenarios). 5.5 - If you are stabbed once in a lethal area a bleedout timer of 10 OOC minutes will start. If the attackers didn't follow proper escalation or don't have approved kill permission and your timer runs out, you will forget how you died (NLR) but will still keep your character. 5.5a - If you are stabbed twice in a lethal area, you must /sit. You will, in all probability, be out of fighting power. 5.5b - If you are knocked out, you will be unconscious for 5 OOC minutes. 5.5c - If someone witnesses a crime you are able to NLR them. 5.5d - If you're downed by a gun or stabbed twice from a lethal weapon, you're downed for the rest of the scenario; on-going scenarios stay on-going however, if you're downed and revived (via EMS or brought to Criminal EMS) you're not to re-engage in the on-going (original) scenario. 5.6 - For approaching players from the back, you must action and roll; this also applies to players from the front and sides, but only if they hold a weapon that outranges yours. 5.6a - If other players are within range of you (within 3 blocks), you must action and roll before drawing weapons. 5.7 - If your character has been physically damaged, you must include the extent of the injury in your RP Description (for example, "She'd have a left prosthetic eye."). 5.8 - It is against the rules to create throwaway characters, or characters who have no motivation other than to commit crimes irresponsibly with no roleplay behind them. 5.9 - Staff reserve the right to blacklist any player from CrimeRP/GangRP if they believe they are not roleplaying realistically or appropriately, or if they are being a general annoyance to CrimeRP/GangRP. 5.9a - If you are blacklisted you are not permitted to engage in any GangRP / CrimeRP. 5.10 - It is against the rules to bait other players into giving you permissions. Baiting is simply attempting to obtain permissions from someone with an OOC motivation, or attacking new players on purpose. An example being, starting a fight with no motive other than to escalate the situation on the other player to kill them. 5.11 - If you are arrested or killed, you are not allowed to engage in GangRP with the same criminal group for 2 OOC days. Gangs and crime families are examples of this. 5.11a - You are limited to one character in the same criminal group. 5.11b - If you commit a crime or are being pursued, you must stay online for at least one hour in the same skin. 5.11c - If the criminal group's leader is to die the criminal group will be disbanded. 5.12 - You may not escape jail without staff permission. 5.13 - You may not engage in illegal / major roleplay inside safe zones. 5.13a - It is prohibited to camp outside the hospital to prevent someone from entering. 5.13b - You are not permitted to escalate any issue over the level of physical inside safezones. 5.13c - During combat, you may not enter a safezone until you lose the attackers. 5.14 - If a player informs the cops about a crime or publicizes a crime you committed that wasn't already public and can lead to a possible life-sentence or sentence above 20 IRP years, it escalates to murder on that character(s). (you must have found out through IC means) This does not apply if someone is doing their job. 5.14a - If someone has a phone or camera out and can see you committing a crime you are permitted to steal or destroy the item(s). 5.14b - If someone is in possession of something incriminating to you then you are permitted to stealing or destroying the item(s) (This includes photos, recordings, and written statements). 5.15 - If a player sets a "hit" on you, you gain the same escalation that the hitman(s) and the player who set the hit have on you. 5.15a - Upon setting a hit or transferring permissions to another player, the initial player loses the permissions that were transferred. 5.15b - If you resell any black market items and any dealer finds out they are permitted to character kill that character.
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  4. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  5. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  6. ACCEPTED Congratulations on being accepted as a Black Market Dealer. Please reach out to me on discord to secure you role within the discord. @fqm
  7. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  8. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  9. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  10. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  11. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  12. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me on discord: @fqm
  13. me too tourning, me too
  14. I'm not home so forgive me for my lack of a qualify response, however please understand where I'm coming from. I know where this is pointed towards and I'll address that soon but first: Everything and I mean everything has been paid for properly. The money was taken out of the economy properly, meaning no other BMD (besides me) made money on said situation. I'd label this down to lack of information (mainly on my part) and not on Metsu's (although there is some blame, which will be talked about privately). I was never told who was using what character for BMD (as they were previous/hand selected BMDs), I was under the assumption Bitigram Hoe (or well however you spell it) was Metsu's BMD, however it is (or was) a different character after some clarification. On a second note, no BMD has cheated in things for their friends without a price on their side (they must take the money out, as mentioned previously). Whilst I understand the concern for "abuse", it was what Roy said, due to mishaps with the gambling plugin. I think that's all on my part but please, whenever a concern arises when it comes to BMDs specifically reach out to me and I'll solve your issue/explain whatever it is.
  15. WEAPON PROFILES // STATS LEGAL WEAPONS WOODEN BAT A classic wooden baseball bat, used mostly by jocks. It's been wrapped with bat tape to ensure a stronger grip on the bat KO: 3 hits to the head will ensure a straight KO RANGE: 2 Blocks MUGGING: Can be grabbed out of somebody's hands via yanking MISC: It can be cut in two by longer bladed weaponry, and will be dented after some uses. METAL BAT A classic metal baseball bat, used by most baseball players. It's been wrapped with black bat tape in an attempt to ensure a better grip. KO: 3 hits to the head will ensure a straight KO RANGE: 2 Blocks MUGGING: Can be grabbed out of somebody's hands via yanking MISC: Cannot be cut by longer bladed weaponry, less prone to denting. BLOW TORCH An odd piece of weaponry in anybody's arsenal, but it is typically used to break into things such as safes, metal doors, and so on. KO: 3 hits to the head will ensure a straight KO RANGE: 1 Block MUGGING: Can potentially be yanked out of somebody's hands MISC: Typically used as a sieging weaponry, able to destroy things such as hinges. NUNCHUCKS A traditional martial artist's weapon, two general pieces of wood of sorts attached via the use of a metal chain. KO: 2 hit to the head will ensure a straight KO RANGE: 2 Blocks MUGGING: Cannot be mugged via conventional means MISC: N/A ILLEGAL WEAPONS SPIKED BAT A classic wooden baseball bat with a twist! It has now been modified to carry spikes in the bat rather then just be wood. Extremely useful in the right hands. KO: 2 hits to the head will ensure a straight KO RANGE: 2 Blocks MUGGING: Cannot be mugged via conventional means MISC: N/A KNUCKLE DUSTERS A piece of gold forged so one can easily wrap their knuckles around it. It generally adds that extra oomph your fist has been missing. KO: 2 hits to the head will ensure a straight KO RANGE: 2 Blocks MUGGING: Cannot be mugged via conventional means MISC: N/A COMBAT KNIFE A traditional bladed weapon used by most robbers and bullies. It's built for more usage within combat compared to a regular knife. The blade is closer to six inches. KO: It is not able to knockout RANGE: 2 Blocks MUGGING: Cannot be mugged via conventional means MISC: N/A BUTTERFLY KNIFE For those sadistic folk, who like to have fun and look damn good whilst doing it. Overall, relieve your CS:GO surfing days. KO: It is not able to knockout RANGE: 2 Blocks MUGGING: Cannot be mugged via conventional means MISC: N/A TOMAHAWK For those in tune with native heritage, the tomahawk displays it's old traits but keep modern traits. It's a good weapon for general piercing. KO: It is not able to knockout RANGE: 2 Blocks MUGGING: Cannot be mugged via conventional means MISC: N/A SAI For those in tune with more of their martial artist heritage. It's general piercing and stabbing weapon rather then a slashing. It is known to be capable of disarming. KO: It is not able to knockout RANGE: 2 Blocks MUGGING: Cannot be mugged via conventional means MISC: It can disarm other bladed weapons (besides the chainsaw) via a successful roll. KATANA A former samurai's sword repurposed to be a weapon in your hand. The blade of which is close to two feet long and is infamously known for being a slashing weaponry. KNOCKOUT: It is not able to knockout RANGE: 3 Blocks MUGGING: Cannot be mugged via conventional means MISC: It can cut through wooden weaponry, besides the Nunchucks & Spiked Bat. CHAINSAW An item typically used to cut down tries but has recently regained popularity due to a certain media. It's blade is loud but is known to be deadly to all who face it. KO: It is not able to knockout RANGE: 3 Blocks MUGGING: Cannot be mugged via conventional means MISC: Must be revved for one action before using. Once revved, you must carry it out.
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  16. DENIED Server is not out as of current, however I will not be doing gang applications from this point onwards. More to be announced within the Black Market Discord.
  17. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me at Matt-#7112
  18. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me at Matt-#7112
  19. DENIED After a great amount of review it has been decided that you will not be accepted into the Black Market as a Dealer. You were denied for the potential reasons of: - OOC Behavior - General lack of detail - Lack of activity - Community Blacklist The reason you were denied may not be in this list. If you believe else, you can reach out to me at Matt-#7112
  20. chainsaw man or sledgehammer man you tell me
  21. IGN (In Game Name): Discord Tag (ex, metsu#7640): Have You received any warns/bans in the HimeraRP Server/Discord, if so, list them: Describe your experience with roleplay: What is Escalation in your own words: Do you have a microphone?: List your past BMD applications: What is your reason for applying?: Do you acknowledge that you are not allowed to abuse the fact you get weapons for cheaper prices?: Do you acknowledge that if you are arrested or killed you're role as a Dealer will be removed?: What is your knowledge on Black Market: IC Section (Write this as if your character is in an interview.) What makes your character Unique? What is your characters reasoning for becoming a Dealer?: Backstory [Minimum 100 Words] First and last name: Alias: Current Occupation Or Hobby: Age (25+): Gender: Nationality: Additional information:
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  22. 𝐈𝐆𝐍: 8kLemons 𝐃𝐈𝐒𝐂𝐎𝐑𝐃: Matt-#7112 𝐃𝐄𝐒𝐂𝐑𝐈𝐁𝐄 𝐘𝐎𝐔𝐑 𝐀𝐂𝐓𝐈𝐕𝐈𝐓𝐘 𝐎𝐍 𝐓𝐇𝐄 𝐒𝐄𝐑𝐕𝐄𝐑: I grind every server I play on, whether it's this or I don't know what else. 𝐀𝐍𝐘 𝐏𝐑𝐄𝐕𝐈𝐎𝐔𝐒 𝐀𝐏𝐏𝐋𝐈𝐂𝐀𝐓𝐈𝐎𝐍𝐒?: On this server? None 𝐀𝐍𝐘 𝐖𝐀𝐑𝐍𝐈𝐍𝐆𝐒/𝐁𝐀𝐍𝐒?: None, currently; I hope not to receive any as long as I may remain. 𝐍𝐀𝐌𝐄 𝐎𝐅 𝐘𝐎𝐔𝐑 𝐁𝐔𝐒𝐈𝐍𝐄𝐒𝐒?: Bushida Laundromat 𝐖𝐇𝐀𝐓 𝐃𝐎 𝐘𝐎𝐔 𝐏𝐋𝐀𝐍 𝐓𝐎 𝐃𝐎 𝐖𝐈𝐓𝐇 𝐘𝐎𝐔𝐑 𝐁𝐔𝐒𝐈𝐍𝐄𝐒𝐒?: Honestly, it's a Laundromat; what else is there to really do? I mean, sure you can quite literally launder money but that's for criminals and gangrpers; it's lame. Yet I hope to actually encourage proper roleplay when it comes to laundry, though it may seem rather basic; it is a necessity to us within the real world. As such, if your house does not have it's own washer and drier, how else do you plan to get clean clothes? Buy new clothes? Simply unrealistic, especially considering many people currently do not have much money in general on the server. This could also encourage more people to apply for shops like this, where there may be low profits but more RP experiences; I hope to guide such. 𝐖𝐇𝐘 𝐃𝐎 𝐘𝐎𝐔 𝐖𝐀𝐍𝐓 𝐓𝐎 𝐎𝐖𝐍 𝐀 𝐁𝐔𝐒𝐈𝐍𝐄𝐒𝐒?: Truthfully, I've had a lot more experience then the next "business-owner" due to my past experiences but also my attempts to start up my own LLC. in hopes of potentially of having more experience but to also make some money. Yet this is not all, it is mentioned with what I hope to do with it but, bringing roleplay back to shops is something that is rather important to a roleplay server, in which I hope to establish a fun work-place environment within roleplay. Yet there's more to it as it is beneficiary to have a unique type of business like the Laundromat, as it is not something easily ran or operated but assists in establishing world building within the server. This, adding to any lore one may create but also establishes more a realistic setting as typically... you'd see at least one laundromat within a city. 𝐇𝐎𝐖 𝐃𝐎 𝐘𝐎𝐔 𝐏𝐋𝐀𝐍 𝐓𝐎 𝐑𝐔𝐍 𝐘𝐎𝐔𝐑 𝐁𝐔𝐒𝐈𝐍𝐄𝐒𝐒? (𝐄𝐦𝐩𝐥𝐨𝐲𝐞𝐞 𝐫𝐚𝐧𝐤𝐬 𝐬𝐮𝐜𝐡 𝐚𝐬 𝐎𝐰𝐧𝐞𝐫, 𝐌𝐚𝐧𝐚𝐠𝐞𝐫, 𝐞𝐭𝐜.) Considering the fact that we actually are a laundromat, it is planned to have limited ranks within our staff team. As such, I plan to incorporate three major roles within the laundromat: - Owner (1/1) This role is the major share-holder within the company, or generally, the owner. He ensures the the laundromat is secure, but also that it is running at peak condition. This role includes things such as quality checks, employment, paychecks, and much more. They will reap most benefits of the business, as they are the one who invested arguably the most into the business -Manager (0/1) Arguably the second most important role to the laundromat, whilst the Owner is away they are to ensure that there are maintenance checks being done on the machinery within the shop. As such they will also represent the Owner when they are away or when they are not available during the moment. They will be paid in accordance to how they preform during their job -Employees (0/3) The last role within the laundromat, is the regular employees. They are described as certain necessities within the area, as they may handle customer relations more than the manager or the owner. Yet, they will also attempt to ensure that the laundromat is as clean as possible but also to ensure that it smells as great as possible. With that, they will get paid per job they preform. Yet this is not all that would be incorporated into he business as obviously we must have rules. Unfortunately due to it being a laundromat there's not much we can say but some basics instead: 1. No fights, crimes, or anything close to anything illegal 2. No stealing from the Laundromat (ie. Lock picking to steal change, etc) 3. No disrespect towards the employees These three, yet simple rules establish a baseline for all to follow. This allows for all to get what they need done, within a reasonable timeframe as long as they face no interruptions themselves. 𝐈𝐂 𝐈𝐍𝐅𝐎𝐑𝐌𝐀𝐓𝐈𝐎𝐍 ___________________________ 𝐑𝐏𝐍𝐀𝐌𝐄?: Raiko Bushida 𝐀𝐆𝐄?: 54 𝐂𝐎𝐋𝐋𝐄𝐆𝐄 𝐃𝐄𝐆𝐑𝐄𝐄𝐒?: (𝐎𝐩𝐭𝐢𝐨𝐧𝐚𝐥) 𝐍𝐔𝐌𝐁𝐄𝐑?: N/A Setting up a contact number currently
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